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<a href="#pub-types">Public 类型</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
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<div class="title">pcl::poisson::MarchingCubes类 参考</div>  </div>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>AddTriangles</b> (const double v[Cube::CORNERS], double isoValue, <a class="el" href="classpcl_1_1poisson_1_1_triangle.html">Triangle</a> *triangles)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>HasRoots</b> (const float v[Cube::CORNERS], float isoValue)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>IsAmbiguous</b> (int mcIndex, int faceIndex)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>HasRoots</b> (int mcIndex)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>HasFaceRoots</b> (int mcIndex, int faceIndex)</td></tr>
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静态 Private 成员函数</h2></td></tr>
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static void&#160;</td><td class="memItemRight" valign="bottom"><b>SetVertex</b> (int e, const double values[Cube::CORNERS], double iso)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>GetFaceIndex</b> (const double values[Cube::CORNERS], double iso, int faceIndex)</td></tr>
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static void&#160;</td><td class="memItemRight" valign="bottom"><b>SetVertex</b> (int e, const float values[Cube::CORNERS], float iso)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>GetFaceIndex</b> (const float values[Cube::CORNERS], float iso, int faceIndex)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>GetFaceIndex</b> (int mcIndex, int faceIndex)</td></tr>
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